Juego, humanidad y libertad. Contrapuntos estéticos para la época digital / Play, humanity and freedom. Aesthetic counterpoints for the digital age

Revadandc. Arte, Diseño y Comunicación 4:22-27 (2024)
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Abstract

Se persigue poner en relación el juego con el arte digital. Para ello se recurre a los textos estéticos de Schiller, o, más concretamente, la percepción que éste tiene sobre la humanidad en dichos textos: la humanidad que se realiza plenamente sólo a través del carácter del juego. A partir de ahí se hace una analogía con los tiempos modernos, donde la revolución digital deshumaniza… pero siempre queda el espacio para el arte y la estética. ---- The aim is to relate play to digital art. In order to do so, Schiller's aesthetic texts are used, or, more specifically, his perception of humanity in these texts: humanity that is fully realised only through the nature of play. From there, an analogy is made with modern times, where the digital revolution dehumanises... but there is always room for art and aesthetics.

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Fernando Gilabert
Universidad de Sevilla

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