Abstract
Archaeologists have been interested in Hollywood films for a few decades. What basically interested them was the theme of how cinema misperceives the practice of archaeology and its object of study (the past). In this paper I focus on How to Train Your Dragon (2010), 3-D animated film about Vikings for children. A film is always already a meta-film. Every film is, to use Hegelian distinction, a story in itself, presents more or less coherent story. At the same time, a film is for itself, a meta-film, a meta-story which reflects on and encapsulates a more general context part of which is a particular film. In this paper both levels are scrutinised with regard to How to Train Your Dragon. My attention is paid especially to the ideological aspects of the film which presents a story about some vision of the past. It is an attempt of showing how archaeology, or more generally, the past is used to mask and stage at the same time elements of contemporary politics