From Semantic Games to Provability: The Case of Gödel Logic

Studia Logica 110 (2):429-456 (2021)
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Abstract

We present a semantic game for Gödel logic and its extensions, where the players’ interaction stepwise reduces arbitrary claims about the relative order of truth degrees of complex formulas to atomic ones. The paper builds on a previously developed game for Gödel logic with projection operator in Fermüller et al., Information processing and management of uncertainty in knowledge-based systems, Springer, Cham, 2020, pp. 257–270). This game is extended to cover Gödel logic with involutive negations and constants, and then lifted to a provability game using the concept of disjunctive strategies. Winning strategies in the provability game, with and without constants and involutive negations, turn out to correspond to analytic proofs in a version of \ :1941–1958, 2010) and in a sequent-of-relations calculus, Automated reasoning with analytic tableaux and related methods, Springer, Berlin, 1999, pp. 36–51) respectively.

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A propositional calculus with denumerable matrix.Michael Dummett - 1959 - Journal of Symbolic Logic 24 (2):97-106.
Independence-friendly logic: a game-theoretic approach.Allen L. Mann - 2011 - New York: Cambridge University Press. Edited by Gabriel Sandu & Merlijn Sevenster.
Interpolation in fuzzy logic.Matthias Baaz & Helmut Veith - 1999 - Archive for Mathematical Logic 38 (7):461-489.

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