Abstract
This chapter builds a Realistic Interrogational Torture game theoretic model by incorporating multiple uncertainties found in the real world, including: the type of Detainee, the Interrogator, whether or not the Detainee has revealed all his information, and whether or not the Interrogator has understood the information as valuable. The history of torture also dictates two versions of RIT, one under objective questioning and one in which the Interrogator asks leading questions, giving the opportunity to an Innocent Detainee to provide “information.” The chapter also introduces the reader to variable rather than numerical payoffs and incorporates the former into the RIT model. Each feature is built up slowly, step-by-step with intermediate diagrams and helpful tables.