Gamification of Labor and the Charge of Exploitation

Journal of Business Ethics 152 (1):27-39 (2018)
  Copy   BIBTEX

Abstract

Recently, business organizations have increasingly turned to a novel form of non-monetary incentives—that is, “gamification,” which refers to a motivation technique using video game elements, such as digital points, badges, and friendly competition in non-game contexts like workplaces. The introduction of gamification to the context of human resource management has immediately become embroiled in serious moral debates. Most notable is the accusation that using gamification as a motivation tool, employers exploit workers. This article offers an in-depth analysis of the moral charge of exploitation. This article maintains that there are no clear grounds for believing that gamification of labor is exploitative and that if gamification of labor involves a wrong or vice, it must be something other than exploitation.

Other Versions

No versions found

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 100,937

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Game Studies in Russia: Eight Year.A. S. Vetushinskiy & A. S. Salin - 2020 - Sociology of Power 32 (3):8-13.
More than just a game: ethical issues in gamification.Tae Wan Kim & Kevin Werbach - 2016 - Ethics and Information Technology 18 (2):157-173.
The Gamification of Political Participation.Wulf Loh - 2019 - Moral Philosophy and Politics 6 (2):261-280.

Analytics

Added to PP
2018-09-14

Downloads
62 (#343,060)

6 months
9 (#485,111)

Historical graph of downloads
How can I increase my downloads?

Author's Profile

Tae Wan Kim
Carnegie Mellon University

References found in this work

The sources of normativity.Christine Marion Korsgaard - 1996 - New York: Cambridge University Press. Edited by Onora O'Neill.
The Morality of Freedom.Joseph Raz - 1986 - Philosophy 63 (243):119-122.

View all 66 references / Add more references