Extensive games as process models

Journal of Logic, Language and Information 11 (3):289-313 (2002)
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Abstract

We analyze extensive games as interactive process models, using modallanguages plus matching notions of bisimulation as varieties of gameequivalences. Our technical results show how to fit existing modalnotions into this new setting.

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Johan Van Benthem
University of Amsterdam

Citations of this work

The Ethics of Nudge.Luc Bovens - 2008 - In Mats J. Hansson & Till Grüne-Yanoff, Preference Change: Approaches from Philosophy, Economics and Psychology. Springer, Theory and Decision Library A. pp. 207-20.
Some remarks on the model theory of epistemic plausibility models.Lorenz Demey - 2011 - Journal of Applied Non-Classical Logics 21 (3-4):375-395.
Epistemic logic for rule-based agents.Mark Jago - 2009 - Journal of Logic, Language and Information 18 (1):131-158.

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