Results for 'Game theoretical semantics'

958 found
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  1.  23
    Game-theoretic semantics for non-distributive logics.Chrysafis Hartonas - 2019 - Logic Journal of the IGPL 27 (5):718-742.
    We introduce game-theoretic semantics for systems without the conveniences of either a De Morgan negation, or of distribution of conjunction over disjunction and conversely. Much of game playing rests on challenges issued by one player to the other to satisfy, or refute, a sentence, while forcing him/her to move to some other place in the game’s chessboard-like configuration. Correctness of the game-theoretic semantics is proven for both a training game, corresponding to Positive Lattice (...)
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  2. Game-theoretical semantics for Peirce's existential graphs.Robert W. Burch - 1994 - Synthese 99 (3):361 - 375.
    In this paper, a game-theoretical semantics is developed for the so-called alpha part of Charles S. Peirce's System of Existential Graphs of 1896. This alpha part is that portion of Peirce's graphs that corresponds to propositional logic. The paper both expounds a game-theoretical semantics for the graphs that seems close to Peirce's own intentions and proves for the alpha part of the graphs that this semantics is adequate.
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  3.  83
    Game-theoretical semantics: insights and prospects.Jaakko Hintikka - 1982 - Notre Dame Journal of Formal Logic 23 (2):219-241.
    The basic ideas of game-theoretical semantics are implicit in logicians' and mathematicians' folklore but used only sporadically (e.g., game quantifiers, back-and-forth methods, partly ordered quantifiers). the general suggestions of this approach for natural languages are emphasized: the univocity of "is," the failure of compositionality, a reconstruction of aristotelian categories, limitations of generative grammars, unity of sentence and discourse semantics, a new treatment of tenses and other temporal notions, etc.
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  4. Game-Theoretic Semantics.Jk Gts Hintikka & G. Sandu - 1997 - In J. F. A. K. Van Benthem, Johan van Benthem & Alice G. B. Ter Meulen (eds.), Handbook of Logic and Language. Elsevier.
    The paper presents an application of game-theoretical ideas to the semantics of natural language, especially the analysis of quantifiers and anaphora. The paper also introduces the idea of games of imperfect information and connects to partial logics.
     
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  5.  53
    Game theoretical semantics and entailment.D. E. Over - 1981 - Studia Logica 40 (1):67 - 74.
    The essence of the meaning of a declarative sentence is given by stating its truth conditions, and consequently semantics, the study of meaning, must include a theory of truth conditions. Such a theory must not only describe accurately the truth conditions of declarative sentences, it must also answer the question of when two sentences have the same truth conditions. The fundamental semantic relation of having the same truth conditions cannot be ignored by any reasonable theory.This paper is an attempt (...)
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  6.  36
    Classical Negation and Game-Theoretical Semantics.Tero Tulenheimo - 2014 - Notre Dame Journal of Formal Logic 55 (4):469-498.
    Typical applications of Hintikka’s game-theoretical semantics give rise to semantic attributes—truth, falsity—expressible in the $\Sigma^{1}_{1}$-fragment of second-order logic. Actually a much more general notion of semantic attribute is motivated by strategic considerations. When identifying such a generalization, the notion of classical negation plays a crucial role. We study two languages, $L_{1}$ and $L_{2}$, in both of which two negation signs are available: $\rightharpoondown $ and $\sim$. The latter is the usual GTS negation which transposes the players’ roles, (...)
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  7.  75
    Game theoretical semantics for some non-classical logics.Can Başkent - 2016 - Journal of Applied Non-Classical Logics 26 (3):208-239.
    Paraconsistent logics are the formal systems in which absurdities do not trivialise the logic. In this paper, we give Hintikka-style game theoretical semantics for a variety of paraconsistent and non-classical logics. For this purpose, we consider Priest’s Logic of Paradox, Dunn’s First-Degree Entailment, Routleys’ Relevant Logics, McCall’s Connexive Logic and Belnap’s four-valued logic. We also present a game theoretical characterisation of a translation between Logic of Paradox/Kleene’s K3 and S5. We underline how non-classical logics require (...)
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  8.  27
    A game theoretical semantics for a logic of formal inconsistency.Can Başkent & Pedro Henrique Carrasqueira - 2020 - Logic Journal of the IGPL 28 (5):936-952.
    This paper introduces a game theoretical semantics for a particular logic of formal inconsistency called mbC.
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  9.  17
    Game-Theoretical Semantics and Referential Inscrutability.Francisco Calvo Garzón - 2005 - NTU Philosophical Review 30:91-122.
    This paper consists of two parts. First, I shall consider two defences of Quine´s polemical Thesis of the Inscrutability of Reference put forward by Hookway, and Calvo Garzón, respectively. Then, I shall consider an extension of Quine´s succinct behavioural criteria of Radical Translationsuggested by Hintikka´s Game-Theoretical Semantics. I shall argue that Hintikka´s semantics suggest behavioural criteria which we can use to constrain perverse semantic theories. In particular, I shall try to show that whilst Hintikka´s behavioural data (...)
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  10.  76
    (2 other versions)Game-Theoretical Semantics.Esa Saarinen - 1977 - The Monist 60 (3):406-418.
    In any survey of recent developments in semantics, the game-theoretic approach to the semantics of both formal and of natural languages which has been developed by Jaakko Hintikka and his associates must loom large. It is indeed well known by this time that the semantics of the usual first-order logic can be spelled out in terms of games. What is not equally generally known is that this game-theoretical semantics can be augmented so as (...)
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  11.  17
    Game-Theoretical Semantics.Peter Menzies - 1980 - Philosophical Quarterly 30 (121):377.
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  12.  72
    Game-theoretical semantics, Montague semantics, and questions.Michael Hand - 1988 - Synthese 74 (2):207 - 222.
  13.  49
    How game-theoretical semantics works: Classical first-order logic.Michael Hand - 1988 - Erkenntnis 29 (1):77 - 93.
    The structure of strategies for semantical games is studied by means of a new formalism developed for the purpose. Rigorous definitions of strategy, winning strategy, truth, and falsity are presented. Non-contradiction and bivalence are demonstrated for the truth-definition. The problem of the justification of deduction is examined from this perspective. The rules of a natural deduction system are justified: they are seen to guarantee existence of a winning strategy for the defender in the semantical game for the conclusion, given (...)
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  14.  13
    A New Game Theoretic Semantics (GTS-2) for Weak Kleene Logics.Massimiliano Carrara, Filippo Mancini, Michele Pra Baldi & Wei Zhu - 2024 - Studia Logica 112 (6):1439-1463.
    Hintikka’s game theoretical approach to semantics has been successfully applied also to some non-classical logics. A recent example is Başkent (A game theoretical semantics for logics of nonsense, 2020. arXiv:2009.10878), where a game theoretical semantics based on three players and the notion of dominant winning strategy is devised to fit both Bochvar and Halldén’s logics of nonsense, which represent two basic systems of the family of weak Kleene logics. In this paper, (...)
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  15. Game-Theoretical Semantics as a challenge to proof theory.Jaakko Hintikka - 1999 - Nordic Journal of Philosophical Logic 4:127-142.
  16.  16
    Anaphora and Definite Descriptions: Two Applications of Game-Theoretical Semantics.Jaakko Hintikka, Kaarlo Jaakko Juhani Hintikka & J. Kulas - 1985 - Springer.
    I n order to appreciate properly what we are doing in this book it is necessary to realize that our approach to linguistic theorizing differs from the prevailing views. Our approach can be described by indicating what distinguishes it from the methodological ideas current in theoretical linguistics, which I consider seriously misguided. Linguists typically construe their task in these days as that of making exceptionless generalizations from particular examples. This explanatory strategy is wrong in several different ways. It presupposes (...)
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  17. Semantyka gierna (game-theoretical semantics).Jarosław Fall - 2001 - Studia Semiotyczne 24:31-56.
  18.  26
    GameTheoretical Semantics.Stephen Read - 1981 - Philosophical Books 22 (1):40-42.
  19.  15
    Extended Game-Theoretical Semantics.Manuel Rebuschi - 2011 - In Majda Trobok, Nenad Miščević & Berislav Žarnić (eds.), Between Logic and Reality: Modeling Inference, Action and Understanding. Dordrecht and New York: Springer. pp. 161--182.
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  20.  23
    (1 other version)Dialogue Semantics versus Game-Theoretical Semantics.Esa Saarinen - 1978 - PSA: Proceedings of the Biennial Meeting of the Philosophy of Science Association 1978:41 - 59.
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  21.  12
    The Game of Language: Studies in Game-Theoretical Semantics and Its Applications.Jaakko Hintikka - 1983 - Springer Verlag.
    Since the first chapter of this book presents an intro duction to the present state of game-theoretical semantics (GTS), there is no point in giving a briefer survey here. Instead, it may be helpful to indicate what this volume attempts to do. The first chapter gives a short intro duction to GTS and a survey of what is has accomplished. Chapter 2 puts the enterprise of GTS into new philo sophical perspective by relating its basic ideas to (...)
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  22.  43
    If Logic, Game-Theoretical Semantics, and the Philosophy of Science.Ahti-Veikko Pietarinen & Gabriel Sandu - 2004 - In S. Rahman (ed.), Logic, Epistemology, and the Unity of Science. Dordrecht: Kluwer Academic Publishers. pp. 105--138.
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  23.  20
    (1 other version)Esa Saarinen. Introduction. Game-theoretical semantics, Essays on semantics by Hintikka, Carlson, Peacocke, Rantala, and Saarinen, edited by Esa Saarinen, Synthese language library, vol. 5, D. Reidel Publishing Company, Dordrecht, Boston, and London, 1979, pp. vii–xii. - Jaakko Hintikka. Language-games. Game-theoretical semantics, Essays on semantics by Hintikka, Carlson, Peacocke, Rantala, and Saarinen, edited by Esa Saarinen, Synthese language library, vol. 5, D. Reidel Publishing Company, Dordrecht, Boston, and London, 1979, pp. 1–26. , Essays on Wittgenstein in honour of G. H. von Wright, pp. 105-125.) - Jaakko Hintikka. Quantifiers in logic and quantifiers in natural languages. Game-theoretical semantics, Essays on semantics by Hintikka, Carlson, Peacocke, Rantala, and Saarinen, edited by Esa Saarinen, Synthese language library, vol. 5, D. Reidel Publishing Company, Dordrecht, Boston, and London, 1979, pp. 27–47. - Jaakko Hintikka. Quantifiers vs. quantification theory. Game-theor. [REVIEW]James Higginbotham - 1986 - Journal of Symbolic Logic 51 (1):240-244.
  24.  56
    Numerical Quantifiers in game-theoretical semantics.Gyula Klima & Gabriel Sandu - 1990 - Theoria 56 (3):173-192.
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  25.  48
    Jaakko Hintikka on Knowledge and Game Theoretical Semantics.Hans van Ditmarsch & Gabriel Sandu (eds.) - 2018 - Cham, Switzerland: Springer.
    This book focuses on the game-theoretical semantics and epistemic logic of Jaakko Hintikka. Hintikka was a prodigious and esteemed philosopher and logician, and his death in August 2015 was a huge loss to the philosophical community. This book, whose chapters have been in preparation for several years, is dedicated to the work of Jaako Hintikka, and to his memory. This edited volume consists of 23 contributions from leading logicians and philosophers, who discuss themes that span across the (...)
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  26. In defense of (some) verificationism: Verificationism and game-theoretical semantics.Louise Vigeam - 2003 - In Jaroslav Peregrin (ed.), Meaning: the dynamic turn. Oxford, UK: Elsevier Science. pp. 12--259.
  27.  30
    Other and else : restrictions on quantifier domains in game-theoretical semantics.Michael Hand - 1987 - Notre Dame Journal of Formal Logic 28 (3):423-430.
  28.  47
    Comments on J. Hintikka's paper: "Game-theoretical semantics: insights and prospects".James Higginbotham - 1982 - Notre Dame Journal of Formal Logic 23 (3):263-271.
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  29.  71
    On the theory of anaphora: Dynamic predicate logic vs. game-theoretical semantics[REVIEW]Gabriel Sandu - 1997 - Linguistics and Philosophy 20 (2):147-174.
  30.  41
    The dependency constraint: A global constraint on strategies in game-theoretical semantics[REVIEW]Michael Hand - 1988 - Linguistics and Philosophy 11 (4):395 - 413.
  31.  36
    Peirce's Anticipation of Game Theoretic Logic and Semantics.Jarrett Brock - 1980 - Semiotics:55-64.
  32. Hintikka, J., "The Game of Language: Studies in Game-Theoretical Semantics and its Applications". [REVIEW]I. L. Humberstone - 1987 - Mind 96:99.
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  33.  30
    A Model Theoretic Semantics for Quantum Logic.E. -W. Stachow - 1980 - PSA: Proceedings of the Biennial Meeting of the Philosophy of Science Association 1980:272 - 280.
    This contribution is concerned with a particular model theoretic semantics of the object language of quantum physics. The object language considered here comprises logically connected propositions, sequentially connected propositions and modal propositions. The model theoretic semantics arises from the already established dialogic semantics, if the pragmatic concept of the dialog-game is replaced by a "metaphysical" concept of the game. The game is determined by a game tree, the branches of which constitute a set, (...)
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  34.  51
    Emergence of Public Meaning from a Teleosemantic and Game Theoretical Perspective.Karim Baraghith - 2019 - Kriterion - Journal of Philosophy 33 (1):23-52.
    The generalized theory of evolution suggests that evolutionary algorithms apply to biological and cultural processes like language alike. Variation, selection and reproduction constitute abstract and formal traits of complex, open and often self-regulating systems. Accepting this basic assumption provides us with a powerful background methodology for this investigation: explaining the emergence and proliferation of semantic patterns, that become conventional. A teleosemantic theory of public (conventional) meaning (Millikan 1984; 2005) grounded in a generalized theory of evolution explains the proliferation of public (...)
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  35.  89
    A Game-Theoretic Rationale for Vagueness.Kris De Jaegher - 2003 - Linguistics and Philosophy 26 (5):637-659.
  36. About Games and Substitution.Manuel Rebuschi - 2003 - In Jaroslav Peregrin (ed.), Meaning: the dynamic turn. Oxford, UK: Elsevier Science. pp. 241--257.
    Kripke’s substitutional interpretation of quantifiers is usually said to be unsatisfactory for independence-friendly (IF) languages. The purpose of this paper is to question this claim. Two accounts of substitutional semantics for IF sentences will be written down, and the objection of the so-called ‘dummy variables’ will be ruled out. Moreover, it will be argued, against the traditional view, that Game-Theoretical Semantics (GTS) should be conceived of as substitutional. The paper ends with some remarks concerning the reasons (...)
     
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  37.  21
    On Semantic Games for Łukasiewicz Logic.Ondrej Majer & Christian Fermüller - 2018 - In Hans van Ditmarsch & Gabriel Sandu (eds.), Jaakko Hintikka on Knowledge and Game Theoretical Semantics. Cham, Switzerland: Springer. pp. 263-278.
    We explore different ways to generalize Hintikka’s classic game theoretic semantics to a many-valued setting, where the unit interval is taken as the set of truth values. In this manner a plethora of characterizations of Łukasiewicz logic arise. Among the described semantic games is Giles’s dialogue and betting game, presented in a manner that makes the relation to Hintikka’s game more transparent. Moreover, we explain a so-called explicit evaluation game and a ‘bargaining game’ variant (...)
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  38.  8
    Say What? A Game-Theoretic Approach to the Said/Implicated Distinction.Ian Ross - 2011 - In Ken Turner (ed.), Making Semantics Pragmatic. Emerald Group Publishing. pp. 24--205.
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  39.  69
    Semantic games with chance moves.Arcady Blinov - 1994 - Synthese 99 (3):311 - 327.
    In the presence of chance moves in a semantical game, the existence of pure optimal strategies does not guarantee the existence of winning ones. This fact provides a basis for constructing supervaluational semantical games with a chance move. Additional possibilities of using chance moves in game-theoretical semantics are also discussed.
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  40.  39
    A Double Team Semantics for Generalized Quantifiers.Antti Kuusisto - 2015 - Journal of Logic, Language and Information 24 (2):149-191.
    We investigate extensions of dependence logic with generalized quantifiers. We also introduce and investigate the notion of a generalized atom. We define a system of semantics that can accommodate variants of dependence logic, possibly extended with generalized quantifiers and generalized atoms, under the same umbrella framework. The semantics is based on pairs of teams, or double teams. We also devise a game-theoretic semantics equivalent to the double team semantics. We make use of the double team (...)
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  41.  19
    Semantic Games for Algorithmic Players.Emmanuel Genot & Justine Jacot - unknown
    We describe a class of semantic extensive entailment game with algorithmic players, related to game-theoretic semantics, and generalized to classical first-order semantic entailment. Players have preferences for parsimonious spending of computational resources, and compute partial strategies, under qualitative uncertainty about future histories. We prove the existence of local preferences for moves, and strategic fixpoints, that allow to map eeg game-tree to the building rules and closure rules of Smullyan's semantic tableaux. We also exhibit a strategy profile (...)
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  42. Slurs' variability, emotional dimensions, and game-theoretic pragmatics.Víctor Carranza-Pinedo - 2023 - In D. Bekki, K. Mineshima & E. McCready (eds.), Logic and Engineering of Natural Language Semantics. LENLS 2022. Springer.
    Slurs’ meaning is highly unstable. A slurring utterance like ‘Hey, F, where have you been?’ (where F is a slur) may receive a wide array of interpretations depending on various contextual factors such as the speaker’s social identity, their relationship to the target group, tone of voice, and more. Standard semantic, pragmatic, and non-content theories of slurs have proposed different mechanisms to account for some or all types of variability observed, but without providing a unified framework that allows us to (...)
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  43.  29
    Game Semantics, Quantifiers and Logical Omniscience.Bruno Ramos Mendonça - forthcoming - Logic and Logical Philosophy:1-22.
    Logical omniscience states that the knowledge set of ordinary rational agents is closed for its logical consequences. Although epistemic logicians in general judge this principle unrealistic, there is no consensus on how it should be restrained. The challenge is conceptual: we must find adequate criteria for separating obvious logical consequences from non-obvious ones. Non-classical game-theoretic semantics has been employed in this discussion with relative success. On the one hand, with urn semantics [15], an expressive fragment of classical (...)
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  44.  36
    An infinite-game semantics for well-founded negation in logic programming.Chrysida Galanaki, Panos Rondogiannis & William W. Wadge - 2008 - Annals of Pure and Applied Logic 151 (2-3):70-88.
    We present an infinite-game characterization of the well-founded semantics for function-free logic programs with negation. Our game is a simple generalization of the standard game for negation-less logic programs introduced by van Emden [M.H. van Emden, Quantitative deduction and its fixpoint theory, Journal of Logic Programming 3 37–53] in which two players, the Believer and the Doubter, compete by trying to prove a query. The standard game is equivalent to the minimum Herbrand model semantics (...)
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  45.  16
    Semantics modulo satisfiability with applications: function representation, probabilities and game theory.Sandro Márcio da Silva Preto - 2022 - Bulletin of Symbolic Logic 28 (2):264-265.
    In the context of propositional logics, we apply semantics modulo satisfiability—a restricted semantics which comprehends only valuations that satisfy some specific set of formulas—with the aim to efficiently solve some computational tasks. Three possible such applications are developed.We begin by studying the possibility of implicitly representing rational McNaughton functions in Łukasiewicz Infinitely-valued Logic through semantics modulo satisfiability. We theoretically investigate some approaches to such representation concept, called representation modulo satisfiability, and describe a polynomial algorithm that builds representations (...)
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  46.  35
    The Games of Logic and the Games of Inquiry.Jaakko Hintikka - 1995 - Dialectica 49 (2‐4):229-250.
    SummaryTruth‐definitions play a crucial role in the foundations of logic and semantics. Tarsik‐type truth‐definitions are not possible to formulate in a usual first‐order language for itself, and they have been criticized because they do not account for what makes them definitions of truth. It has been suggested that truth should instead be characterized by reference to the «language‐games» of verification and falsification. The author's gametheoretical semantics here explained for formal first‐order languages, can be thought of as (...)
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  47.  11
    Semantic games for first-order entailment with algorithmic players.Emmanuel Genot & Justine Jacot - unknown
    If semantic consequence is analyzed with extensive games, logical reasoning can be accounted for by looking at how players solve entailment games. However, earlier approaches to game semantics cannot achieve this reduction, by want of explicitly dened preferences for players. Moreover, although entailment games can naturally translate the idea of argumentation about a common ground, a cognitive interpretation is undermined by the complexity of strategic reasoning. We thus describe a class of semantic extensive entailment game with algorithmic (...)
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  48.  49
    Normalisation and Language‐Games.Ruy J. G. B. Queiroz - 1994 - Dialectica 48 (2):83-123.
    The question of finding a suitable formal account of meaning for the logical signs has troubled many philosophers and logicians since the early days of formal logic, whenever it is even recognised as a problem. Here I attempt to show how two operational approaches to the problem can still be shown to be ‘technically’ equivalent, despite having emerged from two different readings of a single philosophical account, and being essentially distinct with respect to the rôle of ‘will’ in the mathematical (...)
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  49.  58
    The Ross Paradox As Evidence For The Reality of Semantical Games.Jaakko Hintikka - 1977 - The Monist 60 (3):370-379.
    In a number of earlier writings, I have outlined what may perhaps be called a game-theoretical semantics. This semantics can be applied both to formal first-order languages, with or without modalities, and to certain fragments of English. The basic idea of this semantics is to associate with each sentence S under consideration a two-person game G. The players are called Myself and Nature.
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  50.  87
    Propositions as games as types.Aarne Ranta - 1988 - Synthese 76 (3):377 - 395.
    Without violating the spirit of Game-Theoretical semantics, its results can be re-worked in Martin-Löf''s Constructive Type Theory by interpreting games as types of Myself''s winning strategies. The philosophical ideas behind Game-Theoretical Semantics in fact highly recommend restricting strategies to effective ones, which is the only controversial step in our interpretation. What is gained, then, is a direct connection between linguistic semantics and computer programming.
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