Results for 'immersion'

974 found
Order:
  1.  32
    Immersive Interactive Technologies for Positive Change: A Scoping Review and Design Considerations.Alexandra Kitson, Mirjana Prpa & Bernhard E. Riecke - 2018 - Frontiers in Psychology 9:370199.
    Practices such as mindfulness, introspection, and self-reflection are known to have positive short and long-term effects on health and well-being. However, in today's modern, fast-paced, technological world tempted by distractions these practices are often hard to access and relate to a broader audience. Consequently, technologies have emerged that mediate personal experiences, which is reflected in the high number of available applications designed to elicit positive changes. These technologies elicit positive changes by bringing users' attention to the self—from technologies that show (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   4 citations  
  2. Immersion, Absorption, and Spiritual Experience: Some Preliminary Findings.Joseph Glicksohn & Tal Dotan Ben-Soussan - 2020 - Frontiers in Psychology 11:543892.
    Many traditions have utilized silent environments to induce altered states of consciousness and spiritual experiences. Neurocognitive explorations of spiritual experience can aid in understanding the underlying mechanism, but these are surprisingly rare. We present the verbal report and the electroencephalographic (EEG) alpha profile of a female participant scoring a maximal 34 on the Absorption Scale, recorded before and while she was immersed in a whole-body perceptual deprivation (WBPD) tank. We analyze her trancelike experience in terms of the imagery reported: a (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   5 citations  
  3. The immersive spatiotemporal hallucination model of dreaming.Jennifer M. Windt - 2010 - Phenomenology and the Cognitive Sciences 9 (2):295-316.
    The paper proposes a minimal definition of dreaming in terms of immersive spatiotemporal hallucination (ISTH) occurring in sleep or during sleep–wake transitions and under the assumption of reportability. I take these conditions to be both necessary and sufficient for dreaming to arise. While empirical research results may, in the future, allow for an extension of the concept of dreaming beyond sleep and possibly even independently of reportability, ISTH is part of any possible extension of this definition and thus is a (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   58 citations  
  4. Immersing oneself into one’s past: Subjective presence can be part of the experience of episodic remembering.Denis Perrin & Michael Barkasi - 2024 - Philosophy and the Mind Sciences 5.
    A common view about the phenomenology of episodic remembering has it that when we remember a perceptual experience, we can relive or re-experience many of its features, but not its characteristic presence. In this paper, we challenge this common view. We first say that presence in perception divides into temporal and locative presence, with locative having two sides, an objective and a subjective one. While we agree with the common view that temporal and objective locative presence cannot be relived in (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  5. Immersion is Attention / Becoming Immersed.Shen-yi Liao - manuscript
    Children sometimes lose themselves in make-believe games. Actors sometimes lose themselves in their roles. Readers sometimes lose themselves in their books. From people's introspective self-reports and phenomenological experiences, these immersive experiences appear to differ from ordinary experiences of simply playing a game, simply acting out a role, and simply reading a book. What explains the difference? My answer: attention. -/- [Unpublishable 2007-2017. This paper was referenced in Liao and Doggett (2014).].
    Direct download  
     
    Export citation  
     
    Bookmark   2 citations  
  6. Imaginative immersion, regulation, and doxastic mediation.Alon Chasid - 2021 - Synthese 199 (3-4): 1-43.
    This paper puts forward an account of imaginative immersion. Elaborating on Kendall Walton’s thesis that imagining aims at the fictional truth, it first argues that imaginings are inherently rule- or norm-governed: they are ‘regulated’ by that which is presented as fictionally true. It then shows that an imaginer can follow the rule or norm mandating her to imagine the propositions presented as fictional truths either by acquiring explicit beliefs about how the rule (norm) is to be followed, or directly, (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   8 citations  
  7.  33
    Immersions, recyclage et singularités.Fabiane Borges & Marc Etlin - 2008 - Multitudes 33 (2):215.
    Immersion is an availability, a submersion, a diving and, in case of distraction/inattention, a downright drowning. It is about perceiving a certain fortuitous or yielded space-time, an either individual or collective tendency in order to create situations of resistance to environmental, political and social contemporaries paradigms. The creation of new network combinations in space-time immersing are devices that spark new forms of politics making as well as new ways to be in the world. The events « interference STD/AIDS », (...)
    No categories
    Direct download (7 more)  
     
    Export citation  
     
    Bookmark  
  8.  7
    Immersive: A Violent Interruption to a Visual Silence.Brad Evans & Chantal Meza - 2022 - Washington University Review of Philosophy 2:219-235.
    This essay addresses the violence of the digital world through its relationship to the visuality of noise and how it shapes the image of thought. Noting how deep and contemplative silence is integral to any creative and critical process, it fleshes out the ways the hyper-technologization of life is throwing us into an immersive abyss. This represents another indicator in the digital colonization of the human condition, through which the poetic is being completely appropriated by a technological vision for species (...)
    No categories
    Direct download  
     
    Export citation  
     
    Bookmark  
  9. Levels of immersion, tacit knowledge and expertise.Rodrigo Ribeiro - 2013 - Phenomenology and the Cognitive Sciences 12 (2):367-397.
    This paper elaborates on the link between different types and degrees of experience that can be gone through within a form of life or collectivity—the so-called levels of immersion—and the development of distinct types of tacit knowledge and expertise. The framework is then probed empirically and theoretically. In the first case, its ‘predictions’ are compared with the accounts of novices who have gone through different ‘learning opportunities’ during a pre-operational training programme for running a huge nickel industrial plant in (...)
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark   5 citations  
  10.  46
    Pratiques interactives et immersives; pratiques spatiales critiques. La réalité augmentée de l'espace d'exposition (with an abstract in English).Alessandra Mariani - 2012 - Mediatropes 3 (2):52-81.
    [Interactive and Immersive Practices; Critical Spatial Practices. The Augmented Reality of the Exhibition Space] The rise of installations, as well as immersive and interactive spaces, in both art and science museums has accustomed the public to heightened interactivity, leading to a better understanding of social, natural and scientific phenomena. These spatial systems have also paved the way for the production of innovative environments within exhibition design. This article aims to present a brief overview of the origins of immersive and sensory (...)
    No categories
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  11.  21
    A neuroarchitectural perspective to immersive architectural environments.Esen Gökçe Zdamar - 2023 - Technoetic Arts 21 (1):35-51.
    As digital and immersive architectural installations and augmented reality applications generate new sensations, new digital dimensions and boundaries create new perceptions of our built environment. Digital architectural installations as immersive environments make data visible and tangible and give access to data as an experiential flow. Like the works of Refik Anadol, TeamLab or Universal Everything, digital architectural installations point to a neuroarchitectural and neurophenomenological atmosphere that refers to the understanding and measurement of embodied human experience, and how spaces affect people (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  12.  14
    Aristotle: a quick immersion.C. D. C. Reeve - 2019 - New York: Tibidabo Publishing.
    This book shows you what it is like to think along with Aristotle and helps you to see the universe and our place in it as he thought they had to be seen to be scientifically intelligible. As a portrait is composed of colors and shapes that collectively represent someone, so Aristotles works are composed of arguments that collectively represent the causal structure of the universe, from the stones, plants, and animals around us to the starry heavens above and the (...)
    Direct download  
     
    Export citation  
     
    Bookmark   3 citations  
  13.  17
    CortexVR: Immersive analysis and training of cognitive executive functions of soccer players using virtual reality and machine learning.Christian Krupitzer, Jens Naber, Jan-Philipp Stauffert, Jan Mayer, Jan Spielmann, Paul Ehmann, Noel Boci, Maurice Bürkle, André Ho, Clemens Komorek, Felix Heinickel, Samuel Kounev, Christian Becker & Marc Erich Latoschik - 2022 - Frontiers in Psychology 13.
    GoalThis paper presents an immersive Virtual Reality system to analyze and train Executive Functions of soccer players. EFs are important cognitive functions for athletes. They are a relevant quality that distinguishes amateurs from professionals.MethodThe system is based on immersive technology, hence, the user interacts naturally and experiences a training session in a virtual world. The proposed system has a modular design supporting the extension of various so-called game modes. Game modes combine selected game mechanics with specific simulation content to target (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  14. Immersive Experience and Virtual Reality.Magdalena Balcerak Jackson & Brendan Balcerak Jackson - 2024 - Philosophy and Technology 37 (1):1-24.
    Much of the excitement about virtual reality and its potential for things like entertainment, art, education, and activism is its ability to generate experiences that are powerfully immersive. However, discussions of VR tend to invoke the notion of immersive experience without subjecting it to closer scrutiny; and discussions often take it for granted that immersive experience is a single unified phenomenon. Against this, we argue that there are four distinct types or aspects of immersive experience that should be distinguished: representational (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  15.  21
    Immersive Nature-Experiences as Health Promotion Interventions for Healthy, Vulnerable, and Sick Populations? A Systematic Review and Appraisal of Controlled Studies.Lærke Mygind, Eva Kjeldsted, Rikke Dalgaard Hartmeyer, Erik Mygind, Mads Bølling & Peter Bentsen - 2019 - Frontiers in Psychology 10:432229.
    In this systematic review, we summarized and evaluated the evidence for effects of, and associations between, immersive nature-experience on mental, physical and social health promotion outcomes. Immersive nature-experience was operationalized as non-competitive activities, both sedentary and active, occurring in natural environments removed from everyday environments. We defined health according to the World Health Organization’s holistic and positive definition of health and included steady-state, intermediate, and health promotion outcomes. An electronic search was performed for Danish, English, German, Norwegian, and Swedish articles (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  16.  67
    Flow and Immersion in Video Games: The Aftermath of a Conceptual Challenge.Lazaros Michailidis, Emili Balaguer-Ballester & Xun He - 2018 - Frontiers in Psychology 9:393107.
    One of the most pleasurable aspects of video games is their ability to induce immersive experiences. However, there appears to be a tentative conceptualization of what an immersive experience is. In this short review, we specifically focus on the terms of flow and immersion, as they are the most widely used and applied definitions in the video game literature, whilst their differences remain disputable. We critically review the concepts separately and proceed with a comparison on their proposed differences. We (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   4 citations  
  17.  81
    Narrative immersion as an attentional phenomenon.Paloma Atencia-Linares & Miguel Ángel Sebastián - forthcoming - Inquiry: An Interdisciplinary Journal of Philosophy.
    Some stories generate in us a peculiar experience of intense narrative engagement. This common experience, which we call narrative immersion, has been the object of a vast literature in psychology and other disciplines. Philosophers, however, have only recently engaged with this topic and the tendency has been to explain it by postulating specific kinds of mental states. We propose a different approach, explaining narrative immersion by means of a particular distribution of attention over the content of ordinary mental (...)
    No categories
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  18. Facing Immersive “Post-Truth” in AIVR?Nadisha-Marie Aliman & Leon Kester - 2020 - Philosophies 5 (4):45.
    In recent years, prevalent global societal issues related to fake news, fakery, misinformation, and disinformation were brought to the fore, leading to the construction of descriptive labels such as “post-truth” to refer to the supposedly new emerging era. Thereby, the (mis-)use of technologies such as AI and VR has been argued to potentially fuel this new loss of “ground-truth”, for instance, via the ethically relevant deepfakes phenomena and the creation of realistic fake worlds, presumably undermining experiential veracity. Indeed, _unethical_ and (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  19.  15
    Immersive Media Presentation and Preschoolers’ Prosocial Behaviors: The Mediating Role of Theory of Mind.Ting Chen & Chenglin Jin - 2022 - Frontiers in Psychology 13.
    Although scholars have asserted that it is necessary to explore the effect of immersive media presentation on preschoolers’ prosocial behaviors, the empirical research, as well as the moderating roles of this link, remained limited. One hundred and twenty preschoolers were involved in three experiments of four waves. This study empirically examined the effect of media presentation, including immersive media presentation and traditional media presentation, on preschoolers’ prosocial behaviors and the moderating effect of theory of mind on such links. After the (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  20.  16
    Flow Immersive: A Multiuser, Multidimensional, Multiplatform Interactive Covid-19 Data Visualization Tool.Michael DiBenigno, Mehmet Kosa & Mina C. Johnson-Glenberg - 2021 - Frontiers in Psychology 12.
    Covid-19 has prompted a surge of data visualizations that have been published for public consumption, yet, many have not had broad appeal or may have not been well-understood by laypeople. A data storytelling platform called Flow Immersive has been created to successfully engage both laypeople and experts in understanding complex information. This tool integrates emerging technologies [e.g., augmented reality and virtual reality ] with a multiplatform, multiuser publishing approach. From October 2020 to December 2020, Flow’s Covid-19 AR videos captured 9 (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  21.  71
    Applying Mathematics: Immersion, Inference, Interpretation.Otávio Bueno & Steven French - 2018 - Oxford, England: Oxford University Press. Edited by Steven French.
    How is that when scientists need some piece of mathematics through which to frame their theory, it is there to hand? What has been called 'the unreasonable effectiveness of mathematics' sets a challenge for philosophers. Some have responded to that challenge by arguing that mathematics is essentially anthropocentric in character, whereas others have pointed to the range of structures that mathematics offers. Otavio Bueno and Steven French offer a middle way, which focuses on the moves that have to be made (...)
  22.  2
    Virtual Immersion in STEM Education: A MICMAC Study on How Virtual Reality Impacts the Understanding and Application of Scientific Concepts.Piedad Mary Martelo Gómez, Raúl José Martelo Gómez & David Antonio Franco Borré - forthcoming - Evolutionary Studies in Imaginative Culture:162-173.
    The integration of virtual reality into STEM education has generated growing interest in how this technology impacts the understanding and application of scientific concepts. This study focuses on investigating this relationship by using the MICMAC technique to identify key variables and their interactions in virtual educational environments. It was found that variables such as the design of educational content, the quality of the virtual experience, and the interactivity of the environment are key to the learning process in STEM. In addition, (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  23. Immersion Into Noise.Joseph Nechvatal (ed.) - 2011 - Open Humanities Press in conjunction with the University of Michigan Library's Scholarly Publishing Office.
    The noise factor is the ratio of signal to noise of an input signal to that of the output signal. Noise can block or interfere with the meaning of a message in both human and electronic communication. But in Information Theory, noise is still considered to be information. By refining the definition of noise as that which addresses us outside of our preferred comfort zone, Joseph Nechvatal's Immersion Into Noise investigates multiple aspects of cultural noise by applying the audio (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  24.  16
    Immersive Versus Non-immersive Experience: Exploring the Feasibility of Memory Assessment Through 360° Technology.Sara Ventura, Eleonora Brivio, Giuseppe Riva & Rosa M. Baños - 2019 - Frontiers in Psychology 10.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  25.  21
    Immersive movies: the effect of point of view on narrative engagement.Alberto Cannavò, Antonio Castiello, F. Gabriele Pratticò, Tatiana Mazali & Fabrizio Lamberti - forthcoming - AI and Society:1-15.
    Cinematic virtual reality (CVR) offers filmmakers a wide range of possibilities to explore new techniques regarding movie scripting, shooting and editing. Despite the many experiments performed so far both with both live action and computer-generated movies, just a few studies focused on analyzing how the various techniques actually affect the viewers’ experience. Like in traditional cinema, a key step for CVR screenwriters and directors is to choose from which perspective the viewers will see the scene, the so-called point of view (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  26.  63
    Immersive Nature of Art.Michał Ostrowicki - 2009 - Dialogue and Universalism 19 (1-2):129-141.
    The phenomenon of immersion mainly appears and relates to human existence in the interactive electronic environment. Immersion can produce an experience of electronically generated reality, which consists of feelings similar to those known from the experience of the physical world and can influence our sensuous and intentional attitude. A person enters the electronic world, frequently finding there the value of being and a sphere for her/his own activity, which can release personality and produce the kind of emotional attitude (...)
    No categories
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  27.  22
    Culturally Immersed Legal Terminology on the Example of Forest Regulations in Poland, The United Kingdom, The United States of America and Germany.Paula Trzaskawka & Joanna Kic-Drgas - 2021 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 34 (5):1483-1513.
    The importance of forests is reflected in the national forest legislation which has been developed and implemented in European countries over recent years. Due to regional and national specificities, forest regulations include culturally immersed terms specific to the described area. The aim of this paper is to analyses the culturally driven legal terms existing in specific legal regulations concerning forestry in Germany, the United Kingdom, the United States of America and Poland, and identify possible ways of translating them. In order (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  28. Immersive ideals / critical distances : study of the affinity between artistic ideologies in virtual Reality and previous immersive idioms.Joseph Nechvatal (ed.) - 2010 - Berlin: LAP Lambert Academic Publishing AG & Co KG.
    My research into Virtual Reality technology and its central property of immersion has indicated that immersion in Virtual Reality (VR) electronic systems is a significant key to the understanding of contemporary culture as well as considerable aspects of previous culture as detected in the histories of philosophy and the visual arts. The fundamental change in aesthetic perception engendered by immersion, a perception which is connected to the ideal of total-immersion in virtual space, identifies certain shifts in (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  29.  61
    Immersive Excess in the Apse of Lascaux.Joseph Nechvatal - 2005 - Technoetic Arts 3 (3):181-192.
    This paper will investigate the anonymous collective of skilled artists which created an immersive work of art of a high order in the Abside (Apse) of the Grotte de Lascaux. The Apse is a roundish, semi-spherical, penumbra-like chamber (like those adjacent to romanesque basiliques) approximately 4.5 metres in diameter (about 5 yards) covered on every wall surface (including the ceiling) with thousands of entangled, overlapping, engraved drawings (Leroi-Gourhan, 1968, p. 315) for which, on request, I received a very unique privilege (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  30.  20
    Immersion and Invariance Adaptive Control for Spacecraft Pose Tracking via Dual Quaternions.Xiaoping Shi, Xuan Peng & Yupeng Gong - 2021 - Complexity 2021:1-18.
    This paper addresses the simultaneous attitude and position tracking of a target spacecraft in the presence of general unknown bounded disturbances in the framework of dual quaternions, which provides a concise and integrated description of the coupled rotational and translational motions. By virtue of the newly introduced dual direction cosine matrix, the dimension of the dual quaternion-based relative motion dynamics written in vector/matrix form can be lowered to six. Treating the disturbances as unknown parameters, a modular adaptive pose tracking control (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  31.  60
    Immersion Versus Interactivity.Marie-Laure Ryan - 1994 - Semiotics:392-401.
  32.  14
    Immersion Education in the Early Years.Tina Hickey & Anne-Marie de Mejía (eds.) - 2015 - Routledge.
    Worldwide, more parents are opting for immersion pre-schooling for their children in order to benefit from its linguistic, educational, and cultural benefits. This immersion can be either bilingual or monolingual, aimed at early second language learning, or at language maintenance – offering minority language children mother-tongue support and enrichment. This book examines some of the key issues and policy concerns relating to immersion education in the early years. The term itself can be difficult in some political contexts, (...)
    No categories
    Direct download  
     
    Export citation  
     
    Bookmark  
  33.  21
    An immersive, comparative approach to experiential learning in food studies education.Nadine Lehrer - 2023 - Agriculture and Human Values 41 (1):61-73.
    Experiential learning in food and agricultural higher education takes many different forms. This paper highlights an immersive, comparative approach to a graduate food studies course in the dairy sector. It explores how students in this class experience a particular combination of field trips, culinary workshops, hands-on activities, and classroom discussions, and explores how the structure and combination of these course elements contributes to reflection, critical thought, and a more nuanced and complex understanding of food systems (or not). Results suggest that (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  34. Immersive 3D Virtual Reality Cancellation Task for Visual Neglect Assessment: A Pilot Study.Samuel E. J. Knobel, Brigitte C. Kaufmann, Stephan M. Gerber, Dario Cazzoli, René M. Müri, Thomas Nyffeler & Tobias Nef - 2020 - Frontiers in Human Neuroscience 14.
  35.  28
    Immersive Technology for Human-Centric Cyberphysical Systems in Complex Manufacturing Processes: A Comprehensive Overview of the Global Patent Profile Using Collective Intelligence.Usharani Hareesh Govindarajan, Amy J. C. Trappey & Charles V. Trappey - 2018 - Complexity 2018:1-17.
    No categories
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   3 citations  
  36.  53
    Immersed subjectivity and engaged narratives: clinical epistemology and normative intricacy.Per Nortvedt - 2003 - Nursing Philosophy 4 (2):129-136.
    Gadow's understanding of nursing as a relational narrative anchored in a dialectic between the fundamental subjectivity of the individual client and the objectification of his illness poses some interesting questions for nursing ethics and care. For Gadow, nursing is an encounter with the immediate vulnerability of the client and also lends it responsibilities to the medical objectification of illness aiming at disease treatment and control. Hence, nursing agency is divided between its responsibilities induced by the personal vulnerability of the patient (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  37.  98
    Immersive Virtual Reality and Virtual Embodiment for Pain Relief.Marta Matamala-Gomez, Tony Donegan, Sara Bottiroli, Giorgio Sandrini, Maria V. Sanchez-Vives & Cristina Tassorelli - 2019 - Frontiers in Human Neuroscience 13.
  38.  50
    Immersive Virtual Reality Reminiscence Reduces Anxiety in the Oldest-Old Without Causing Serious Side Effects: A Single-Center, Pilot, and Randomized Crossover Study.Kazuyuki Niki, Megumi Yahara, Michiya Inagaki, Nana Takahashi, Akira Watanabe, Takeshi Okuda, Mikiko Ueda, Daisuke Iwai, Kosuke Sato & Toshinori Ito - 2021 - Frontiers in Human Neuroscience 14.
    Background: Dementia is one the major problems of aging societies, and, novel and effective non-drug therapies are required as interventions in the oldest-old to prevent cognitive decline.Objective: This study aims to examine the efficacy and safety of reminiscence using immersive virtual reality focusing on anxiety that often appears with cognitive decline. The secondary objective is to reveal the preference for VR image types for reminiscence: live-action or computer graphics.Methods: This was a pilot, open-label, and randomized crossover study which was conducted (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  39.  13
    (1 other version)Immersion, Immigration, Immutability: Regimes of Learning and Politics of Labeling in Study Abroad.Neriko Musha Doerr & Richard Suarez - 2018 - Educational Studies 54 (2):183-197.
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  40.  58
    Immerse yourself.Michael Ruse - 2005 - The Philosophers' Magazine 31 (31):64-67.
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  41.  20
    Immersive Virtual Reality as an Adjunctive Non-opioid Analgesic for Pre-dominantly Latin American Children With Large Severe Burn Wounds During Burn Wound Cleaning in the Intensive Care Unit: A Pilot Study.Hunter G. Hoffman, Robert A. Rodriguez, Miriam Gonzalez, Mary Bernardy, Raquel Peña, Wanda Beck, David R. Patterson & Walter J. Meyer - 2019 - Frontiers in Human Neuroscience 13.
  42.  21
    Virtual Immersivity: some semiotic issues.Ilaria Ventura Bordenca - 2023 - Aisthesis: Pratiche, Linguaggi E Saperi Dell’Estetico 16 (1):49-59.
    In this essay, some theoretical semiotic issues concerning immersive technologies are presented and discussed. In particular, the somatic and corporeal dimensions of the construction of the user-visual hybrid, the problematic of point of view and realism, and the narrativity inscribed in immersive technologies will be discussed. The objective is twofold: tracing the semiotic perspective on the real/virtual relationship and questioning certain rhetoric of immersivity that underlies precise ideologies circulating in the contemporary imagery.
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  43. Belief and Desire in Imagination and Immersion.Susanna Schellenberg - 2013 - Journal of Philosophy 110 (9):497-517.
    I argue that any account of imagination should satisfy the following three desiderata. First, imaginations induce actions only in conjunction with beliefs about the environment of the imagining subject. Second, there is a continuum between imaginations and beliefs. Recognizing this continuum is crucial to explain the phenomenon of imaginative immersion. Third, the mental states that relate to imaginations in the way that desires relate to beliefs are a special kind of desire, namely desires to make true in fiction. These (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   53 citations  
  44. From immersive body swap to the apprehension of the other's emotions : perspective-taking and levels of empathy in embodied virtual reality.Íngrid Vendrell Ferran - 2024 - In Marco Cavallaro & Nicolas De Warren (eds.), Phenomenologies of the digital age: the virtual, the fictional, the magical. New York, NY: Routledge.
     
    Export citation  
     
    Bookmark  
  45.  33
    The Tactual Ground, Immersion, and the “Space Between”.Clare Mac Cumhaill - 2017 - Southern Journal of Philosophy 55 (1):5-31.
    I ask whether figure-ground structure can be realized in touch, and, if so, how. Drawing on the taxonomy of touch sketched in Katz's 1925 The World of Touch, I argue that the form of touch that is relevant to such consideration is a species of immersed touch. I consider whether we can feel the space we are immersed in and, more specifically, the empty space against which the surfaces of objects, as I shall urge, “stand out.” Harnessing M. G. F. (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   3 citations  
  46. Justice: A Role-Immersion Game for Teaching Political Philosophy.Noel Martin, Matthew Draper & Andy Lamey - 2020 - Teaching Philosophy 43 (3):281-308.
    We created Justice: The Game, an educational, role-immersion game designed to be used in philosophy courses. We seek to describe Justice in sufficent detail so that it is understandable to readers not already familiar with role-immersion pedagogy. We hope some instructors will be sufficiently interested in using the game. In addition to describing the game we also evaluate it, thereby highlighting the pedagogical potential of role-immersion games designed to teach political philosophy. We analyze the game by drawing (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  47.  10
    Dynamic Effects of Immersive Bilingualism on Cortical and Subcortical Grey Matter Volumes.Lidón Marin-Marin, Victor Costumero, César Ávila & Christos Pliatsikas - 2022 - Frontiers in Psychology 13.
    Bilingualism has been shown to induce neuroplasticity in the brain, but conflicting evidence regarding its specific effects in grey matter continues to emerge, probably due to methodological differences between studies, as well as approaches that may miss the variability and dynamicity of bilingual experience. In our study, we devised a continuous score of bilingual experiences and we investigated their non-linear effects on regional GM volume in a sample of young healthy participants from an immersive and naturalistic bilingual environment. We focused (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  48. Immersion culturelle et linguistique dans le paysage audiovisuel européen: pour une stratégie publique de bouquet.M. Jacobs - 1995 - Cahiers Internationaux de Symbolisme 80:213-217.
    No categories
     
    Export citation  
     
    Bookmark  
  49.  23
    Immersive Contemplation in Video Art Environments.Tiffany Sutton - 2005 - Contemporary Aesthetics 3.
    Direct download  
     
    Export citation  
     
    Bookmark  
  50.  32
    The immersive spectator: a phenomenological hybrid.Maria Walsh - 2004 - Angelaki 9 (3):169 – 185.
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark  
1 — 50 / 974